Alchemy, Explosives and Inventions
Expert Character Class Concepts and Campaign Ideas
12 EXPERT & SPECIALIST CLASS CONCEPTS based off the core four fantasy classes (Clerics, Fighters, Magic-Users, and Thieves) with small changes to create apothecaries, artillerists, sappers, arcane investigators, saboteurs, and more.
3 ADDITIONAL EXPERT CLASS CONCEPTS for dwarven miners, elven minstrels, and halfling animal trainers.
3 NEW CLASSES: the Alchemist, Demolitionist, and Inventor, along with pages of alchemical items, demolitions, and inventions.
IDEAS FOR INCORPORATING GUILDS AND PATRONS into a campaign, as well as running campaigns focused on intrigue, low-magic, sieges, or technology.
A GUILD HALL map complete with keyed locations, NPCs, rumors, and adventure hooks.
OPTIONAL RULES including failure tables for creating alchemical items, demolitions, and inventions, and level titles for the new classes.
A LIST OF INSPIRATIONS for expert and specialist campaigns and characters spanning novels, comic books, television shows, movies, and music.
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