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Under Ashen Skies
Under Ashen Skies

In Under Ashen Skies you take the role of a person who awakes in a world of darkness, loss and horror with no memories of who they are. In order to understand who you were and what this place is, you must venture out from your apartment, the only place seemingly safe, and explore the different locations and locales of the town of Riverside, encountering other inhabitants of this strange place (some of them as lost as you are, others with a semblance of understanding), indescribable horrors, and pieces of your broken mind that will help you learn who you really are.

solo horror survival PDF + Physical
Campfire
Campfire

Campfire is a storytelling game for 2-6 players, designed to be played in an hour or two with cards, coins, and a special cloth playmat. During a game, take turns as the Narrator and weave together people, places, and things using flavorful story prompts to set the scene. Collaborate to thrill, surprise, and terrify! Draw and interpret unique narrator cards to fuel your Campfire for never-the-same-twice gameplay Cast embers into the fire: the terrified people, the cursed places, and awful things of your story Collaborate, improvise, and shiver with this zero-prep storytelling game for any type of horror If you’re a fan of approachable storytelling games like Fiasco or anthology horror like Are You Afraid of the Dark? or Creepshow, Campfire is for you! Tell a story, from creeping start to bloody end, in a single two-hour session, all with zero-prep. Includes cloth playmat, complete rulebook, 141 cards including 8 unique story decks, 10 custom metal coins, and pad of 50 2-sided ember cards. Story decks included: Mosh Macabre by Adam Vass Shed blood in the circle pit in this gory punk rock horror show. What would you do on your final night alive with a busted up six-string, a fist full of hate, and a smelly room full of leather-clad freaks? Flutter by Banana Chan Things go wrong on an idyllic no-screens rural getaway with friends. Horror creeping like the slow flitter of colorful wings. Kate M. Blood by Epidiah Ravachol Teenagers spend their weekends after curfew hanging out in the Riverside Cemetery. Then the women in white walked through their party. Amidst the Stilts by Giuliano Roverato On the mangroves of Brazil, an indebted loser finds a chance at a better life and something that should be left alone. A mysterious wooden saint cries dark tears. The Emerald Triangle by Linda H. Codega At the edge of the state where hippies stake out a final piece of farmland, biker gangs ride, and cryptid hunters lie in wait, hoping to catch a glimpse of sasquatch. Pieces of Me by Maria Mison Clinical psychology states that trauma is the ultimate killer, stealing memories one would never recover. From the frayed bits and details, could you piece together the truth of your diagnosis? Family Vacation ‘94 by Trevor Henderson In theory, this had been the vacation they’d been waiting for. But after taking a strange shortcut, they’ve found themselves trapped in a maze of rust and dirt, ancient and abandoned. The Babel File by Will Jobst They came from another place, pressing down cropfields in swirling fractals. It didn’t feel real until we were there, trespassing and camped out in a hayloft, waiting for…anything.

cards horror one-shot diceless gm-less PDF + Physical
CAIN
CAIN

Humanity is cursed, host to a roiling psychic sea barely understood or controlled, a phenomenon arising purely from the darkest portions of the human soul. While most humans are blissfully unaware of its presence, others are more sensitive. When it grows wild in these hosts, SINS appear, terrifying supernatural monsters that are anathema to reality itself. CAIN is the solution, the global supranational shadow organization dedicated solely to the hunting and execution of sins. It’s mission is clear, its purpose steadfast. Is there anything better than a good hunt? Just think, you’re all set to slaughter to your heart’s content. YOU are an exorcist, a powerful psychic soldier and tool of CAIN, honed and wielded for one purpose: WIPE OUT THE STAIN From Tom Bloom (Magnagothica Maleghast/Lancer RPG): a new narrative role playing game about playing psychic death soldiers hunting monstrosities made of human trauma. So it goes. Includes: *Rules for making exorcists, powerful psychic soldiers on a campaign of extermination. Nascent monstrosities themselves, they must struggle against the limits of their own expanding powers and bodies. *Rules for creating sins, psychic abominations created when their hosts’ latent psychic powers burst free of their body, spurred on by trauma and suffering. Unraveling the mysteries behind their birth and the tragic circumstances of their hosts can weaken them and be used as a weapon in the final confrontation, lending equal weight to investigation and combat. *Rules for running hunts: tense investigations that culminate in a climactic execution scene inside of the lair of the beast Character sheets and hunt sheets for easy organization *Over 150 pages of insanity, art, and stickers with an aesthetic inspired by lo-fi manga, visual collage, and barber beats album covers. Slash, and slash, and SLASH AWAY. UNTIL IT IS DONE. (Taken from the CAIN itch.io page)

dark fantasy d6 investigation horror urban fantasy PDF
Gradient Descent
Gradient Descent

Gradient Descent is a sci-fi horror megadungeon set in an abandoned android factory controlled by a powerful rogue AI known as “MONARCH.” Built from the ground up for the Mothership® sci-fi horror roleplaying game. Written by Luke Gearing (Fever Swamp, Acid Death Fantasy) and illustrated by RPG newcomer, Nick Tofani, it includes: The CLOUDBANK Synthetics Production Facility, AKA “The Deep,” a 12 level, 200+ room megadungeon. Clean layout with an eye towards usability at the table, the Deep is one of the easiest to reference and run megadungeons on the market. The Bell, a small scavenged camp orbitting the Deep, where your players can rest and recuperate from adventuring. Contains a small crew of NPCs with their own unique rumors and agendas. A d100 table of powerful Artifacts created by Monarch, each with their own unique effects and potential hazards. Campaign ready! A section on Fallout gives guidance on the potential short and long term consequences your players may face as a result of their actions in The Deep. One shot accessible: Quick tips and tables make it easy to run a 1-3 hour “dive” into The Deep for a single night’s play. Supports different playstyles: Everything in the Deep wants something and can be reckoned or bartered or negotiated with. Great for Faction play, social roleplayers, or players who just want a difficult series of combat encounters. A unique new condition called “The Bends” that will have your players questioning whether they are human.

megadungeon science fiction horror survival PDF + Physical
A Pound of Flesh
A Pound of Flesh

A Pound of Flesh is a toolkit for building your own run-down, back-water, black market space station. And all in a compact zine format. Written by Donn Stroud and Sean McCoy, it includes: The fully developed space station Prospero’s Dream, packed with dozens of locations, NPCs, and tools for running adventures in the city-sized station. Tools for generating your own space station. Rules for customizing your character with cybermods. Tons of brands new weapons, creatures, drugs, and anything else void-faring criminals would want to get their hands on.

science fiction horror survival space station PDF + Physical
Dead Planet
Dead Planet

Dead Planet is the first module for the Mothership® sci-fi horror roleplaying game. It’s packed to the brim with usable, gameable content for any sci-fi rpg, including: The Screaming on the Alexis: A one-page adventure on a derelict ship filled with corpses and a strange artifact. A planetcrawl of the Dead Planet with several locations, including The Red Tower, a five-level underground bunker filled with a horde of Gaunt, a terrifying, nightmare-inducing creature. Moon Colony Bloodbath: An exploration of a ritual cannabilistic society trapped on the Dead Planet’s moon. Civil war is brewing, and nightmares are driving the colonists to compulsively sculpt nightmarish totems. A generator for making your own derelict ships at the table. Several incredible tables ripe for stealing, including: d100 nightmares, d100 colonists, an eerie sculpture generator, and a hyperdrive malfunction table And much, much more! This adventure is suitable for characters of any level in a survival horror setting and is sure to pose a challenge to even the most battle hardened party.

science fiction horror survival PDF + Physical
Orphans
Orphans

Orphans is a one-shot starter adventure zine for Mothership RPG. Written by Luke Gearing, it includes: Imuen Station, a small refueling station, recent victim of a harrowing massacre. A pair of teens who have gone missing, on the run from the corporate captors. AUNTIE, a terrifying creature made of moss and bones who stalks the corridors, protecting the teens… for now.

science fiction horror survival PDF + Physical
Another Bug Hunt
Another Bug Hunt

Another Bug Hunt the official introductory adventure for Mothership®. The players’ crew must re-establish communications with a remote terraforming colony. However, when they arrive they find an abandoned colony and the remains of a bloody assault. From the award-winning Mothership® team. It includes: Four interconnected scenarios, stitched together into a micro-campaign. Each can be played in roughly 3-6 hours. Tutorials and guidance on how to run your first game of Mothership®. A brand new alien species: the Carcinids. Three competing factions, each presenting their own tough choices for the players to make. A challenging but fair introduction to Mothership® for RPG veterans or rookies.

science fiction horror graphic violence survival PDF + Physical
Mothership Shipbreaker's Toolkit
Mothership Shipbreaker's Toolkit

The ultimate guide to space travel in the Mothership® universe. The Shipbreaker’s Toolkit gives you all the tools for operating, maintaining, and, if the need arrises, battling spacecraft.

science fiction horror survival spaceships PDF + Physical
Mothership Unconfirmed Contact Reports
Mothership Unconfirmed Contact Reports

Unconfirmed Contact Reports is your guide to running terrifying encounters with strange entities and horrendous abominations. It comes complete with a section on designing your own horrors, and over 40 unique, fully illustrated monstrosities of our own!

science fiction bestiary horror survival PDF + Physical
Mothership Warden’s Operation Manual
Mothership Warden’s Operation Manual

The Warden’s Operations Manual takes you from prepping your first session, to running it, to prepping the rest of your campaign in a simple, easy-to-read format. It’s chock full of simple advice to improve your horror game, as well as basic procedures for preparing great scenarios for your players.

science fiction horror survival PDF + Physical
Mothership Player's Survival Guide
Mothership Player's Survival Guide

The Player’s Survival Guide has all the rules you need to play, including Character Creation, How to Play, Violent Encounters, Stress & Panic, Shore Leave, Weapons and Equipment, and more! Everything has been streamlined with an eye to being fast and easy for new players to learn.

science fiction horror survival PDF + Physical
The Bleakness
The Bleakness

The Bleakness provides a uniquely punishing atmospheric horror experience where failure and death are all but certain. Take to an ancient road as pilgrims struggling for survival against the wilderness and the horrors that haunt it. Simple and engaging survival mechanics keep tension high and ensure that danger is always present.

horror content warning graphic violence cannibalism starvation PDF + Physical
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