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Shadow Operations
Shadow Operations

Climb aboard the Last Train and steal the secrets of its locomotion. Assassinate the most powerful man in the lawless undercity of Red Row. Defend the wedding of Brother Hellion’s only daughter at the Church of the Gun. Spring a gnoll prisoner-of-war from the best-defended prison in all of Spire. Kidnap a reborn Saint gone rogue on the streets of Pilgrim’s Walk. All these adventures and more await you in Shadow Operations, a collection of eleven Spire scenarios designed to be run in a single session and written by a wide variety of authors. Each of them is laid out in an easy-to-read format, allowing you to get up and running as quickly as possible.

city resistance dark fantasy one-shot PDF + Physical
Spire: The City Must Fall
Spire: The City Must Fall

In the mile-high ancient city of Spire, the cruel and beautiful high elves rule through bloody oppression – and the dark elves have had enough. In Spire:The City Must Fall, players take on the role of a rebel cell in service of a forbidden goddess of shadows and misdirection, and it is their mission to overthrow the government with a mixture of espionage, rabble-rousing, illegal magic and murder.

city resistance dark fantasy crime gangs PDF + Physical
Swyvers
Swyvers

Swyvers is a tabletop role-playing game about bastards. You and your gang of criminals scarper through heists and sewers, stalk through the filth of The Smoke and, if you’re lucky, you’ll make it out with a few extra shillings. The whole of this city is your filthy, sickly oyster.

osr city fantasy cards heist PDF + Physical
Vorhees Sourcebook
Vorhees Sourcebook

There are many criminal outfits and gangs in this city. Crime thrives here, and it is jealous. Many wars have erupted among these groups throughout the city’s history. Each time, of course, the cops crack down to put out the fire. A truce is called. Things return to normal… for a while until some hothead sets off the powder keg again. This book provides an overview of each section of the city and the criminal outfit currently in control there. It is a supplement sourcebook used with Renegade City.

city crime gangs renegade city Physical
Renegade City
Renegade City

Renegade City is a modern-day game of Criminal sagas. Players create characters that have some connection to organized crime. Each character has their own motivation for being in this life. Either they are trying to gain deeper insight into the organization or find a way to get out. However, does anyone ever voluntarily leave this type of lifestyle? This game is dark, gritty, and bloody. Renegade City is filled with criminals and other dirtbags, actually being the anti-hero to save their city from crazed cultists and maybe getting one up on the competition. A wide variety of criminal archetypes exist in this game. Options include Dealer, Hacker, Prostitute, Con Artist, and Dirtbag, among others. Our game utilizes a unique domino (double-six set) resolution system that ramps up the tension.

city no dice crime dominoes gangs Physical
Kidnap the Archpriest
Kidnap the Archpriest

The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic days and nights a guide to designing your own heists. glorious black and white art by Luka Rejec scheming cardinals, frantic servants, and secret plots

osr city fantasy heist PDF + Physical
Magical Industrial Revolution
Magical Industrial Revolution

This book is about Atlantis before the tide turned. It’s about Hyperborea before it vanished between dimensions. It’s about Nu Yark Citee before the Mushroom Bombs hit. It’s a setting guide to the greatest and most ambitious city in the world: Endon. It’s about a world slowly tipping onto its side, and all the interesting things that begin to slide at the start of a revolution. It’s about people with grand dreams pushing the boundaries of the possible, and the strange machines and devices they create along the way. But mostly, it’s about magic. This book contains a wealth of information to supplement Role Playing Game campaigns, including: Maps, People, Buildings, Dungeons, Factions, and Villains of Endon Eight Pre-Apocalyptic Innovations Hundreds of Magic Items and Spells Rules for Magical Industry Useful Tools for Urban Campaigns Horrible Monsters and Nightmarish Creatures And much, much more. 154 pages, black and white. Written by Skerples. Editing and Layout by David Shugars. Editing by Fiona Geist. Art by Jonathan Newell, Logan Stahl, and Luka Rejec. 3 double-sided PDF pamphlets are included: The Secret Key: a Visitor’s Guide to Endon Cumberworld’s Guide to Magical Industry Famous Last Words and Scibblings The pamphlets are designed to assist players in navigating Endon, dabble with magical industry, sing gallows ballads, and read edifying tales and ludicrous advertisements.

osr city fantasy PDF + Physical
Into the Cess and Citadel
Into the Cess and Citadel

Into the Cess and Citadel is a supplemental TTRPG book for those seeking to incorporate a strange, colorful, and terrifying city into their role-playing game. Presented within the book is a comprehensive guide to running adventures or campaigns within a fantastical city, along with an overhaul of the adventuring system to better accommodate the unique challenges and benefits of a sprawling urban environment. Into the Cess and Citadel is designed to turn the traditional city into a more immersive dungeon-like adventure setting. The book provides rules for everything from small urban-dungeon exploration to a total urban conversion with a world filled with disasters, factions and encounters that react to the player’s actions. Along with these rules are a series of generators for creating an urban environment from a 6-mile district down to a single building and an essay on how best to run your urban adventures.

city tables PDF + Physical
Electric Bastionland
Electric Bastionland

Bastion - The Electric Hub of Mankind The only city that matters. Too big to fall, too complicated to function. A mess of alleyways, legalese and crowds. Aliens, Mockeries and People always in your way and your business. Everybody’s here. Everything is here. In Deep Country, the land stretches forever. The long shadow of our embarrassing past. Villages rot away, trees don’t bother to flower anymore, and the potato is eaten cold from the ground. Things were better before. Better before Bastion. In the Underground are impossible tunnels beneath time and space. Devious machines release their creations into the corridors. All while the twisting network grows and touches everything. Connects everything. You can get anywhere, but there’s always a challenge. You have a failed career and a colossal debt. Treasure is your only option. A spark of hope in Electric Bastionland. (from Bastionland Press)

osr pointcrawl city oddlike PDF + Physical
Vaults of Vaarn #2
Vaults of Vaarn #2

Vaults of Vaarn is an ongoing series of zines for science-fantasy tabletop RPG gaming. The second 48-page issue is a city-based adventure supplement for the setting, expanding on the far-future world outlined in the first issue. The reader can visit the city of Gnomon, a decadent and dangerous trade hub.

science fantasy pointcrawl city PDF + Physical
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