17 results Related to: Shadowdark RPG
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The Forgotten Castle of Niva Celasta
The Forgotten Castle of Niva Celasta

You have heard of an ancient building that only appears when the fog in the region lifts. Then you can see the outline of an old structure, a terrifying-looking castle that descends straight from the heavenly kingdom.This adventure is intended for level 3-5 characters, and fully compatible with Shadowdark RPG ! It takes large inspiration on 3 classic NES games :  Castlevania / Mega Man / Teenage Mutant Ninja Turtles.The forgotten castle of Niva Celasta is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The ArcaneLibrary, LLC. This was created for the Shadowdark 8-bit game jam hosted by Dungeon Masterpiece - Baron de Ropp. Hope you find it amusing, oh and be careful of the stairs !

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Indiana Ford and the Temple of Trials
Indiana Ford and the Temple of Trials

Indiana Ford and the Temple of Trials is an 8-Bit inspired adventure for 4-6 Shadowdark characters of 8th level. This adventure was designed to be run as a one-shot and should take ~4 hours to complete. GM Background The party has just received an urgent message from their old adventuring companion Indiana “Indie” Ford.  Indie’s discovered an ancient Temple of Ord that houses great knowledge and powerful artifacts, but there are Drow Shune worshippers hot on his tail, and if the temple’s secrets were to fall into Shunite hands, it could spell disaster. The Shunites, led by High- Priestess Velissra, seek to awaken the Tarrasque (!) that slumbers beneath the temple. The party must explore the crumbling ruins, defeat or evade its watchful guardians, and pass its dangerous trials to gain access to the temple’s Final Sanctum. There they may try to defeat the Shunites, stop the ritual of awakening, and save Indie’s life, but Ord only knows if they’ll make it in time… 8-Bit Inspired This adventure was designed for Dungeon Masterpiece’s Shadowdark 8-Bit Game Jam. The titles assigned to me were:  The Young Indiana Jones Chronicles Rampage Jeopardy 25th Anniversary Edition Those titles inspired this adventure in these ways: Indiana Jones. Major adventure NPC is a clear homage to the titular character Features exploration of ancient ruins/dealing with dangerous trials Rampage. Features colossal, reptilian monster intent only on destruction Features building destruction (monster’s awakening is destroying the temple). Jeopardy. Features a test of lore/ knowledge Answering questions incorrectly has consequences

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Gristle & Vine: Crypt of the Child
Gristle & Vine: Crypt of the Child

This Shadowdark RPG adventure was written for the 8-Bit Shadowdark Game Jam. The Wurm Food Tavern is an unfortunate place. Twice now, part of the tavern has collapsed and patrons were lost. Except this time, the townsfolk are upset. The tavern Keeper Strum is hiring adventurers to go down and figure out what happened the townsfolk that fell into the hole. He warns the groups about vampires & snakes, but prays they can find something about this place before the Count or the townsfolk destroy his livelihood completely. He’s even willing to put himself into financial ruin for your assistance. Does your party have what it takes to brave the depths and enter the Crypt underneath the tavern dedicated to a child vampire?  Intended for mid-level groups of 4 people.  —  While this was written and put together in 2 weeks,  I still hope you’ll give it a try and see if you like it. I want to thank Sleepless Seven for his pixel art portrait assets that are used in this adventure. All other writing and art was done by me. No AI. Made by Idle Hands, Not Ugly Robots. No AI.

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The Hammermancer
The Hammermancer

Have you ever wanted to wield a shittier version of Mjolnir? Maybe sacrifice HP to summon powerful weapon artifacts?  In this 6 page PDF you’ll find all you need to play as a Hammermancer in the Shadowdark RPG, as well as guides for Gamemasters on how to generate Hammers as artifacts.  This project was done as a part of  Baron de Ropp’s Shadowdark Independent Game Jam.

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Gristle & Vine: The Tomb of ...
Gristle & Vine: The Tomb of ...

An archivist from the Arcane Library comes bearing a written offer. Reckless amounts of gold, gems, & freedom if you destroy the ruins and any evidence of the Lost Ones at a new archaeological site led by the beautiful Jinjer Potts. Before the archivist leaves, they whisper words of caution, “beware the gargoyles.” This is a one-shot adventure compatible with Shadowdark RPG. THERE IS NO AI ART OR WRITING INCLUDED Created for the Weird Tales Shadowdark Game Jam 2024. This one-shot was inspired by 3 covers from the Weird Tales archives.  It is designed to fit entirely on eight A4 pages (setup is 16 A5 pages).  Avoid diseases, desecrate a tomb, and/or rescue a red-haired maiden in your quest to send the Lost One’s tomb back to its watery grave. It’s roughly for level 3-5 characters. V 1.1 - Includes additional material & BOOKMARKING! (I think I did it right.) Let me know in the comments what you all think.

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Trial of the Slime Lord
Trial of the Slime Lord

Trial of the Slime Lord is a gauntlet adventure for 3-5 players and zero-level characters. It is designed for Shadowdark RPG but is broadly compatible with OSR and NSR systems. This cursed dungeon serves as a sort of crucible for an ooze-worshiping cult. Those who survive are granted a boon from the Slime Lord. Those who do not, wander the halls as the unquiet dead, doomed to serve the ooze for eternity. The player characters have just been kidnapped from their village and thrown in a pit to face the Trial of the Slime Lord. The adventure begins as the cultists slide a heavy stone lid over an opening in the ceiling. With nothing more than their wits and the clothes on their backs, they must escape or die. Trial of the Slime Lord includes: Necromantic slimes Hammers Psychedelic slimes New monsters and magic items Edible slimes VTT Maps Also available on DriveThruRPG .

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Kumonosu D4: Things Possessed of Power
Kumonosu D4: Things Possessed of Power

This dungeon crawl contains the (epic?) conclusion to the Kumonosu adventure series (D) and is designed for adventurers level 3-5. While it follows the story established by the previous adventures in the series, it is not necessary to play them in order to enjoy this adventure. House Renpon seeks adventurers to stop Xia’s flesh-splicing & mutant resurrection before she completes her army to march on the drow trade city of Bansunin. Trackers found her in the mines near the ruined city of Jinze & House Renpon is now hiring adventurers to stop her. Weave your ways through the various levels of the mines to stop Xia before she resurrects the dragon & becomes an unstoppable tyrant. This adventure includes: 4 modular, fully-keyed levels with 10-16 areas each; 5 one page dungeons to further flesh out the adventuring region; enhanced fumbles & critical successes; 20 new diseases; 22 new monsters (some with alternatives to expand the number further); new treasure item – grimoires, that allow players to summon monsters (control not guaranteed); new treasure item – stitched heads, that allow players to cast 2 spells simultaneously; *26 new magic items & 11 new spells; a fully interactive PDF with hyperlinks, bookmarks, & clickable maps. Also available on DriveThruRPG and Itch.io .

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Kumonosu D3: The Lost People
Kumonosu D3: The Lost People

This is adventure module is an adventure for low-level Shadowdark characters that can last 2-4 sessions depending on character choices. It is packed with all the tools you need to run the adventure aside from monsters that are included in the Shadowdark core rulebook. In the recesses of the Shadowdark are ancient ruins of Scarabakki wonders. An ancient race so advanced, they are believed to have discovered the process of obtaining godhood. A new Synomonet entrance was discovered by refugees from a Drow city seeking freedom. They sold the information to archivists & mutagenists who seek the wisdom & knowledge contained within, not to mention the myriad of treasures contained within. Content Advisory: The Scarabakki Synomonet is a puzzle like all ancient wisdom we have to unravel, but what makes it truly terrifying is the use of flesh, light, sound, & scent as a means of unlocking the treasures within. Body horror & mutilation is the outcome of many things in this adventure. It includes: 2 new ancestries (dvergr [aka cold iron dwarves] & gnomus [cinder gnomes]); 11 new monsters (including a build your own spirit/yokai); 16 new magic items; 11 new spells; over 60+ pages of new content; detailed maps; a coding system for quick reference (also tabs). Also available on Itch.io . Available in print on DriveThruRPG .

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Kumonosu D2: Abandon Hope
Kumonosu D2: Abandon Hope

This is an adventure for 1st level Shadowdark characters that can last 2-4 sessions depending on character choices. It is packed with all the tools you need to run the adventure aside from monsters that are included in the Shadowdark core rulebook. Rescued from a Drow city in the Shadowdark, the party is assaulted at their refugee outpost by a mad mutagenist seeking fresh corpses for her experimentation. Saved by the titular Hope, the party finds themselves deeper in the Shadowdark caverns on a timer to reach the surface & freedom while avoiding black market smugglers, planet-devouring wurms, the lure of forbidden & forgotten knowledge, and trickster spirits who just want new friends… to stay forever. Content Advisory: Drow are the main villain in this adventure. As a precursor, there is a mild content warning in that this adventure contains elements of slavery, murder, and genetic experimentation. It includes: 2 new ancestries (drow & kitt); naming lists, NPCs, multiple factions; 21 new monsters; new character starter kits; over 60+ pages of new content; detailed maps; a coding system for quick reference (also tabs). Also available on Itch.io . Available in print on DriveThruRPG .

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Stingbaats Vol 0: Torchwick
Stingbaats Vol 0: Torchwick

Stingbaats! Issue 0 is now available for your consumption. What started as an 8 page dream is a 24 page reality. Inside, you will find the details of the town - Torchwick: Several factions Points of Interest Lycanthropy NPCs Problems in Torchwick Quest Hooks Holidays to use for the new renown rules (CS6) Gaps so you can make it your own. We hope you enjoy this zine and find it useful. Comment with how you use any aspect of this. We’d love to hear the tales. We greatly appreciate it.

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Shadowdome Thunderdark Zine: Community Sourced Adventure
Shadowdome Thunderdark Zine: Community Sourced Adventure

The megadungeon generator for Shadowdome Thunderdark, a glorious event held at Gary Con XVI in 2024. Creating this dungeon was a community effort, wrought by the hands of Shadowdark’s finest and darkest minds. There is no greater furnace of creation than the darklings! In this special, 28-page Shadowdome Thunderdark Zine, you will find: 11 new monsters including Vampire Stingbats and The Lavender Mega-Toad! Fifty Dungeon Rooms to darken your crawling. Trap and Hazard roll tables with 1,728 possible results for each! An NPC Table to populate the Shadowdome Monster Mobs, Solo Monsters, and Boss Monsters to remind the party they are not alone. Random Treasure and Encounters galore!

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Kumonosu D1: Escaping Bansunin
Kumonosu D1: Escaping Bansunin

A 0-level gauntlet point-crawl for Shadowdark. The players start as drow slaves escaping their captivity and surviving the darkness until they can find Hope - who will guide them to the surface. Filled with battles between ankhegs & remorhaz, acidic fungal trees, and a gnome talking to moss in a jar. Also available on Itch.io . Available in print on DriveThruRPG .

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Solodark: Solo Rules for Shadowdark RPG
Solodark: Solo Rules for Shadowdark RPG

The official, FREE solo gameplay rules for Shadowdark RPG! This 12-page PDF booklet gives you the resources, roll tables, and alternate rules you need to play Shadowdark RPG by yourself, without a Game Master. SoloDark is intuitive and complements the core Shadowdark RPG rules. Aim to roll high, and keep your d20s handy! Inside, you’ll find: An elegant Oracle system to answer yes/no questions A d100 Prompt table to spark unexpected ideas and twists A d100 Dungeon Name generator for endless adventuring sites A list of solo resources by category: NPCs, Dungeons, Monsters, and more!

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Shadowdark RPG Quickstart Set
Shadowdark RPG Quickstart Set

Experience the world’s greatest roleplaying game in a whole new light. Lift your torch, draw your blade, and enter the Shadowdark! The free Shadowdark RPG Quickstart Set is the perfect way to introduce you to the game! The Quickstart contains two 68-page, digest-sized booklets that give you all you need to play and run thrilling Shadowdark RPG adventures for 1st-3rd level characters. The set also includes eight 1st-level characters with gorgeous, full art on one side and game statistics on the other. Inside the Player and Game Master Guides, you’ll find: Lost Citadel of the Scarlet Minotaur, a 1st-3rd-level dungeon crawl where characters can delve for legendary loot… but where pushing their luck might result in an encounter with the infamous scarlet minotaur! A classic, hand-drawn adventure map + player-safe JPEG for virtual table tops 36 spells, 19 magic items, and 52 monsters The four core classes: priest, fighter, thief, and wizard Full character creation rules for making custom crawlers A form-fillable character sheet PDF

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Cursed Scroll Zine Vol. 3: Midnight Sun
Cursed Scroll Zine Vol. 3: Midnight Sun

Fierce sea wolves sail their dragon-prowed longboats over the dark waves, and the midnight sun rises above the frozen northern isles! The third issue of Cursed Scroll Zine adds the stark isles of the north to your TTRPG game world! Inside its 68 pages, you’ll find: Hoard of the Sea Wolf King, a 0-level gauntlet adventure that takes fledgling crawlers in search of a lost treasure trove of a long-dead king! The Isles of Andrik, mountainous islands ruled by drakes, warrior clans, and the enigmatic Old Gods. Two new classes for Shadowdark RPG: seer and sea wolf Rules for new spells, boats, swearing oaths, arctic sea encounters, and a raid into the unsuspecting Wortwick Monastery! 12 new monsters, including the mythical Valkyrie, an angelic warrior who leads fallen heroes to the afterlife! Classic, hand-drawn maps and player-safe JPEGs for virtual table tops

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Cursed Scroll Zine Vol. 2: Red Sands
Cursed Scroll Zine Vol. 2: Red Sands

Fearsome assassin-sorcerers lurk in a hidden desert monastery, towering sand dunes hide lost treasures, and pit fighters battle for glory beneath a scorching sun. The second issue of Cursed Scroll Zine is here to add a harsh and wondrous desert setting to your TTRPG game world! Inside its 68 pages, you’ll find: Fortress of the Burning Brothers, a 4th-6th-level adventure that pits the characters against two warring efreet in a grim, iron stronghold The Djurum, a shimmering desert hex crawl rife with desert sorcerers, bandits, sandstorms, and lost treasures Three new classes for Shadowdark RPG: desert rider, pit fighter, and ras-godai Rules for pit fighting, riding mounts, poisons, and enduring wounds 14 new monsters, including The Scourge, a mad dragon that haunts the desert wastelands! Classic, hand-drawn maps and player-safe JPEGs for virtual table tops

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Cursed Scroll Zine Vol. 1: Diablerie!
Cursed Scroll Zine Vol. 1: Diablerie!

Cursed knights channeling demonic power, mist-addled forests where witches and warlocks stalk the trees, and crumbling castles housing ancient, eldritch creatures! The first-ever issue of Cursed Scroll Zine is here to add diabolical new ideas to your TTRPG game world! Inside its 68 pages, you’ll find: The Hideous Halls of Mugdulblub, a 1st-level dungeon crawl heavy on exploration, factions, and sorcerous wonder The Gloaming, a gloomwrought hex crawl in a misty, demon-haunted forest and swamp Three new classes for Shadowdark RPG: witch, warlock, and knight of St. Ydris 36 new spells, 6 eldritch warlock patrons, 20 character backgrounds 14 new monsters, including the legendary Willowman! Classic, hand-drawn maps and player-safe JPEGs for virtual table tops Cursed Scroll uses Shadowdark RPG rules, but it’s easily compatible with any old-school fantasy roleplaying system.

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