Gradient Descent is a sci-fi horror megadungeon set in an abandoned android factory controlled by a powerful rogue AI known as “MONARCH.” Built from the ground up for the Mothership® sci-fi horror roleplaying game. Written by Luke Gearing (Fever Swamp, Acid Death Fantasy) and illustrated by RPG newcomer, Nick Tofani, it includes: The CLOUDBANK Synthetics Production Facility, AKA “The Deep,” a 12 level, 200+ room megadungeon. Clean layout with an eye towards usability at the table, the Deep is one of the easiest to reference and run megadungeons on the market. The Bell, a small scavenged camp orbitting the Deep, where your players can rest and recuperate from adventuring. Contains a small crew of NPCs with their own unique rumors and agendas. A d100 table of powerful Artifacts created by Monarch, each with their own unique effects and potential hazards. Campaign ready! A section on Fallout gives guidance on the potential short and long term consequences your players may face as a result of their actions in The Deep. One shot accessible: Quick tips and tables make it easy to run a 1-3 hour “dive” into The Deep for a single night’s play. Supports different playstyles: Everything in the Deep wants something and can be reckoned or bartered or negotiated with. Great for Faction play, social roleplayers, or players who just want a difficult series of combat encounters. A unique new condition called “The Bends” that will have your players questioning whether they are human.
A Pound of Flesh is a toolkit for building your own run-down, back-water, black market space station. And all in a compact zine format. Written by Donn Stroud and Sean McCoy, it includes: The fully developed space station Prospero’s Dream, packed with dozens of locations, NPCs, and tools for running adventures in the city-sized station. Tools for generating your own space station. Rules for customizing your character with cybermods. Tons of brands new weapons, creatures, drugs, and anything else void-faring criminals would want to get their hands on.
Dead Planet is the first module for the Mothership® sci-fi horror roleplaying game. It’s packed to the brim with usable, gameable content for any sci-fi rpg, including: The Screaming on the Alexis: A one-page adventure on a derelict ship filled with corpses and a strange artifact. A planetcrawl of the Dead Planet with several locations, including The Red Tower, a five-level underground bunker filled with a horde of Gaunt, a terrifying, nightmare-inducing creature. Moon Colony Bloodbath: An exploration of a ritual cannabilistic society trapped on the Dead Planet’s moon. Civil war is brewing, and nightmares are driving the colonists to compulsively sculpt nightmarish totems. A generator for making your own derelict ships at the table. Several incredible tables ripe for stealing, including: d100 nightmares, d100 colonists, an eerie sculpture generator, and a hyperdrive malfunction table And much, much more! This adventure is suitable for characters of any level in a survival horror setting and is sure to pose a challenge to even the most battle hardened party.
Orphans is a one-shot starter adventure zine for Mothership RPG. Written by Luke Gearing, it includes: Imuen Station, a small refueling station, recent victim of a harrowing massacre. A pair of teens who have gone missing, on the run from the corporate captors. AUNTIE, a terrifying creature made of moss and bones who stalks the corridors, protecting the teens… for now.
Another Bug Hunt the official introductory adventure for Mothership®. The players’ crew must re-establish communications with a remote terraforming colony. However, when they arrive they find an abandoned colony and the remains of a bloody assault. From the award-winning Mothership® team. It includes: Four interconnected scenarios, stitched together into a micro-campaign. Each can be played in roughly 3-6 hours. Tutorials and guidance on how to run your first game of Mothership®. A brand new alien species: the Carcinids. Three competing factions, each presenting their own tough choices for the players to make. A challenging but fair introduction to Mothership® for RPG veterans or rookies.
The ultimate guide to space travel in the Mothership® universe. The Shipbreaker’s Toolkit gives you all the tools for operating, maintaining, and, if the need arrises, battling spacecraft.
Unconfirmed Contact Reports is your guide to running terrifying encounters with strange entities and horrendous abominations. It comes complete with a section on designing your own horrors, and over 40 unique, fully illustrated monstrosities of our own!
The Player’s Survival Guide has all the rules you need to play, including Character Creation, How to Play, Violent Encounters, Stress & Panic, Shore Leave, Weapons and Equipment, and more! Everything has been streamlined with an eye to being fast and easy for new players to learn.