This dungeon crawl contains the (epic?) conclusion to the Kumonosu adventure series (D) and is designed for adventurers level 3-5. While it follows the story established by the previous adventures in the series, it is not necessary to play them in order to enjoy this adventure. House Renpon seeks adventurers to stop Xia’s flesh-splicing & mutant resurrection before she completes her army to march on the drow trade city of Bansunin. Trackers found her in the mines near the ruined city of Jinze & House Renpon is now hiring adventurers to stop her. Weave your ways through the various levels of the mines to stop Xia before she resurrects the dragon & becomes an unstoppable tyrant. This adventure includes: 4 modular, fully-keyed levels with 10-16 areas each; 5 one page dungeons to further flesh out the adventuring region; enhanced fumbles & critical successes; 20 new diseases; 22 new monsters (some with alternatives to expand the number further); new treasure item – grimoires, that allow players to summon monsters (control not guaranteed); new treasure item – stitched heads, that allow players to cast 2 spells simultaneously; *26 new magic items & 11 new spells; a fully interactive PDF with hyperlinks, bookmarks, & clickable maps. Also available on DriveThruRPG and Itch.io .
This is adventure module is an adventure for low-level Shadowdark characters that can last 2-4 sessions depending on character choices. It is packed with all the tools you need to run the adventure aside from monsters that are included in the Shadowdark core rulebook. In the recesses of the Shadowdark are ancient ruins of Scarabakki wonders. An ancient race so advanced, they are believed to have discovered the process of obtaining godhood. A new Synomonet entrance was discovered by refugees from a Drow city seeking freedom. They sold the information to archivists & mutagenists who seek the wisdom & knowledge contained within, not to mention the myriad of treasures contained within. Content Advisory: The Scarabakki Synomonet is a puzzle like all ancient wisdom we have to unravel, but what makes it truly terrifying is the use of flesh, light, sound, & scent as a means of unlocking the treasures within. Body horror & mutilation is the outcome of many things in this adventure. It includes: 2 new ancestries (dvergr [aka cold iron dwarves] & gnomus [cinder gnomes]); 11 new monsters (including a build your own spirit/yokai); 16 new magic items; 11 new spells; over 60+ pages of new content; detailed maps; a coding system for quick reference (also tabs). Also available on Itch.io . Available in print on DriveThruRPG .
A 0-level gauntlet point-crawl for Shadowdark. The players start as drow slaves escaping their captivity and surviving the darkness until they can find Hope - who will guide them to the surface. Filled with battles between ankhegs & remorhaz, acidic fungal trees, and a gnome talking to moss in a jar. Also available on Itch.io . Available in print on DriveThruRPG .
Shadowdark is what an old-school fantasy adventure game would look like after being redesigned with 50 years of innovation. Shadowdark RPG is fast, familiar, intuitive, and deadly. It’s built for sword-and-sorcery adventures where fell monsters slither in darkness and ancient gems glint upon forgotten thrones, waiting to be discovered. In Shadowdark RPG, real time comes into play. A torch only holds back the looming darkness for one hour of actual game time! There isn’t a moment to spare when your only light source is guttering low… Get ready for old-school gaming in a whole new light!